Nithhugyr

 Back when man ate the planet the nithhugry was made. On command they would hollow out entire mountainsides, now only a few are left, roaming the places few dare to tread. They appear in swarms of 3d100, combined into a singular worm. Each segment is 15’ long and 10’ wide

Nithhugyr: HD 2+12 per Segment, Atk 1 Bite (1d12+6) per 5 Segments, AC as Chain + Shield, MV 60' or 40' Burrow, ML 11.

  • Swallow: If a bite attack beats succeeds by 10 or more, the target must save vs Wands or be swallowed whole. If swallowed whole the victim travels down the body at a rate of 1 segment per round, suffering 1d6 damage per segment. If not swallowed whole the victim is hanging on for dear life in the mouth and must make Strength check each round to hold on. Succeeding by 2+ allows for escape, failing by 2+ means swallowing.
  • Break Apart: If a segment is destroyed the swarm becomes two independent worms.,
  • Heat Vent: Has a 1-in-12 chance each round to release jets of searing hot air, scalding everything within 10’ of the side of the worm for 1d8 damage. While the venting is happening the innards are exposed and any attack to the innards inflict double damage.,
  • Mechanical Nature: Doesn’t need to breathe, cannot be poisoned, and has no mind to be altered by spells.

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