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Showing posts from July, 2023

Fire in the Hole

  The adventurers panic and prepare for a fight, a big hairy beast with fangs bearing a sword wound appears from the darkness. Bobos attempts to cast prismatic wall but in her fear she is incapable of performing the correct arcane hand motions. Dungifer keeps steady and unleashes a bolt from the blue, 5 streams of white hot fire come forth and strike at the beast. It is driven stark raving mad by the divine. Grrunnarr sweeps in and with a mighty punch to the head knocks the beast to the ground. Radcliff comes over and slits its throat making sure the job is done. The party recoups as Grrunnarr identifies the beast as a cave troll. The party shudders recounting the horrible tales of torture surrounding cave trolls. The party is one torch down. As they make their way deeper into the dungeon they find a man trapped in a prison cell: Kermit the Curious, master illusionist. He has not had any food or water in three days and is desperate to get out. Radcliff easily picks the lock as seco...

Two Little Guys in the Glory Hole

Having befriended the bigfoot the adventurers delve deeper. After forging down the hallway they were in they arrive into an abandoned room filled with lots of mining supplies, there are carts overturned in just the same way there were in the room where they encountered the blue cretins. Dungier ushers in a blessing on Grillbar as everyone prepares to fight once more.  Flipping the cart prepared for a tussle they are met with two of the blue cretins giving big puppy dogs eyes. One of them says “please don’t hurt us, we are just little guys”. The other chimes in “we have no malice in our hearts we were just playing a game, come on”. Bobos the Fool Sorceress protests “You stabbed me in the back”, and then Grillbar decides the time for action is now. Using his pole arm he lunges for one of the blue things, it dodges and cackles with delight screaming “Oh so you have chosen death!”. Dungifer swings forth with his mace, taking the head clean off of one of the blue pests, it clashes into ...

A DCC conversion of the Bestiary in Glory Hole Dwarven Mine

I recomend for the undead monsters you add an aditional random trait to add to the DCC flavor. I have added my own but chose to not include them here. Bestiary Badger Initiative: +2 Attacks: Bite +6 Melee (1d4+1) HD: 2d8 AC: 13 Movement: 20’ Action: 1d20 Saves: Fort +3, Ref +3, Will -2 Crit: M / 1d12 Bigfoot Initiative: +3 Attacks: Fist +7 Melee (3d4) HD: 10d6 AC: 13 Movement: 40’ Actions: 1d24 + 1d20 Saves: Fort +10, Ref +6, Will +4 Crit: M / 1d16 Black Widow Spider Initative: +1 Attacks: Bite +0 Melee (poison) AC: 15 when attacked with a normal weapon, 10 if wide object. HD: 1/2d3 Movement: 15’ Action: 1d20 Special: Poison DC 14 Fort Save, 1 strength damage on success, 1d4 on fail (permanent) Saves: Fort -6, Ref +2, Will -6 Cave Bear 15 foot tall bear Initiative: +2 Attacks: Bite +8 Melee (4d6), Claw +8 Melee (3d4) HD: 8d10 AC: 15 Movement: 30’ Action: 1d20 + 1d20 Special: If two claw attacks hit the bear may hug and grapple the victim, dealing an additional 2d6. Lasts until 6 points...